The game also takes advantage of advanced artificial intelligence to respond realistically to noises and light, creating stealth-based gameplay. The use of Newton Game Dynamics emphasizes physics-based puzzles similar to those in Half-Life 2 as well as physics-based combat. The flashlight/torch flickering and buzzing genuinely made me scared at that point.Īlthough Frictional Games describes Penumbra: Overture as a first-person adventure, the game blends the genres of survival horror, first-person shooter, and adventure. It’s very tense and the main character is weak. Penumbra: Overture was suggested by a few people in the Dead Space thread and even from the first part I have recorded, seems dead scary. Horror LP number 5 eh? Not even Kruger could scare me at this point…unless he was a spider. Hello and welcome to this Let’s Play of Penumbra: Overture/Black Plague
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